local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133104361
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 361001
L2_1.gadget_id = 70220013
L3_1 = {}
L3_1.x = 629.144
L3_1.y = 204.017
L3_1.z = 507.779
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 359.489
L3_1.y = 12.129
L3_1.z = 2.615
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 361002
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 626.233
L4_1.y = 203.882
L4_1.z = 507.036
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 358.304
L4_1.y = 40.585
L4_1.z = 2.056
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 361003
L4_1.gadget_id = 70220026
L5_1 = {}
L5_1.x = 626.036
L5_1.y = 203.924
L5_1.z = 504.979
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 356.638
L5_1.y = 56.481
L5_1.z = 1.453
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 361001
L5_1 = 361002
L6_1 = 361003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
